<!DOCTYPE html>
<html lang=en>
<title>Examples of using the ondrag Global Event Attribute</title>
<meta content="width=device-width">
<style>
    div {
        margin: 0em;
        padding: 2em;
    }

    #source {
        color: blue;
        border: 1px solid black;
    }

    #target {
        border: 1px solid black;
    }
</style>
</head>
<script>
    function drag_handler(ev) {
        console.log("Drag");
    }

    function dragstart_handler(ev) {
        console.log("dragStart");
        ev.dataTransfer.setData("text", ev.target.id);
    }

    function drop_handler(ev) {
        console.log("Drop");
        ev.currentTarget.style.background = "lightyellow";

        ev.preventDefault();
        var data = ev.dataTransfer.getData("text");
        ev.target.appendChild(document.getElementById(data));
    }

    function dragover_handler(ev) {
        console.log("dragOver");
        ev.preventDefault();
    }
</script>

<body>
    <h1>Examples of <code>ondrag</code>, <code>ondrop</code>, <code>ondragstart</code>, <code>ondragover</code></h1>
    <div>
        <!-- <div class="source"> -->
        <p id="source" ondrag="drag_handler(event);" ondragstart="dragstart_handler(event);" draggable="true">
            Select this element, drag it to the Drop Zone and then release the selection to move the element.</p>
    </div>
    <div id="target" ondrop="drop_handler(event);" ondragover="dragover_handler(event);">Drop Zone</div>
</body>

</html>